I remember doing a lot of advertising work with Photoshop type tricks (which was an endeavor in itself back then) to composite people into images before finding Poser. Unless you had a buddy that worked for a studio 3D character models were hard to come by. ![]() ![]() but that's not strong enough to measure the relief and power it put into the hands of 3D artists at the time. Add that to the fact that I couldn't sculpt my way out of a trash can back then much less create a rigged and working character Poser was. I remember an interface not exactly like anything I'd seen before. What I can't remember is how long ago it was because it is such a pioneer in its field. I can still remember my first encounter with Poser.
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